Kaigin
Short Description: Deadly, elusive assassin armed with daggers, shuriken, and smoke bombs.
| Role | Firepower |
|---|---|
| Affiliation | Wildcard |
| Actual Health | 130 |
| Stat | Value |
|---|---|
| Health | |
| Damage | |
| Survival | |
| Difficulty |
Abilities
Ability 1: Twisting Blades
- Phase: Blast
- Cooldown: None
- Free: No
- Description: Deal 35 direct damage to enemies in the front arc and 25 direct damage to enemies in the side arcs.
- Energy Gained: Gain 12 energy for the first enemy hit and 4 for each subsequent enemy.
- Target Type: Arc
- Target Range: 2
| Mod Name | Description | Cost | Type |
|---|---|---|---|
| Essence Drain | Gain 3 additional energy when hitting a Void Marked target. | 1 | Energy |
| Fury of the Void | Increase the size of the frontal cone by 100%. | 2 | Target Increase |
| Balanced Aggression | Increase the damage done to side targets by 5. | 2 | Damage Up |
| Focused Assault | Deal 2 additional damage to enemies in the center but 5 less to enemies on the side. | 3 | Damage Up |
| Feed on Fear | Gain 5 health when hitting a Void Marked target. | 3 | Heal |
Default Mod: Fury of the Void
Ability 2: Razor Tempest
- Phase: Blast
- Cooldown: 1
- Free: No
- Description: Throw 3 shurikens, each dealing 20 direct damage. Deals 5 additional damage for each shuriken that hits the same target.
- Energy Gained: Gain 8 energy for the first enemy hit and 2 for each subsequent enemy.
- Target Type: Projectile
- Target Range: 7
| Mod Name | Description | Cost | Type |
|---|---|---|---|
| Unyielding | Gain 12 energy on hit but no longer gain additional energy for hitting more targets. | 1 | Energy |
| Flurry of Knives | Reduce the cooldown by 1 if no targets are hit. | 2 | Cooldown |
| Stalker’s Mark | Hitting a target with all of the shurikens Reveals them until end of next decision phase. | 2 | Bad Status |
| Honed Edge | Ignores cover when hitting Void Marked targets. | 3 | Damage Up |
| Void Empowered | Deals 5 additional damage but can no longer increase in damage when hitting with multiple shurikens. | 3 | Damage Up |
| Wave of Steel | Increases number of shurikens by 1. Reduces additional damage for each subsequent shiriken by 2. Reduces energy gain for each subsequent enemy hit by 1. | 1 | Special |
Default Mod: Flurry of Knives
Ability 3: Void Strike
- Phase: Dash
- Cooldown: 4
- Free: No
- Description: Teleport to an enemy and slash them, dealing 33 direct damage. You can move after dashing.
- Energy Gained: Gain 12 energy on hit.
- Target Type: Single
- Target Range: 6.5
| Mod Name | Description | Cost | Type |
|---|---|---|---|
| Through the Void | Increase the range by 1 when dashing to Void Marked targets. | 1 | Range Up |
| Crippling Stab | Hitting a Void Marked target with this ability applies Weak to the target at the start of next turn. | 2 | Bad Status |
| Elusive | Gain Haste for the turn. | 2 | Good Status |
| Deathmark | Deal 4 additional damage when hitting a Void Marked target. | 3 | Damage Up |
Default Mod: Crippling Stab
Ability 4: Shadowstalker
- Phase: Blast
- Cooldown: 5
- Free: Yes
- Description: Drop a smoke bomb at your location that obscures enemy vision until the end of next turn. Gain Invisibility until the end of next decision phase.
- Energy Gained: Gain 8 energy on cast.
- Target Type: Area
- Target Range: 3
| Mod Name | Description | Cost | Type |
|---|---|---|---|
| Cover of Night | If no other abilities are used reduce the cooldown by 1. | 1 | Cooldown |
| Soothing Shadows | If you are inside the smoke bomb at the beginning of next turn gain 10 health. | 1 | Heal |
| Suffocation | Slow adjacent enemies until end of the turn. | 2 | Bad Status |
| Thick Smoke | Increase the duration of the smoke by 1 turn. | 2 | Special |
| Preparation | Gain Energized next turn. | 3 | Good Status |
Default Mod: Suffocation
Ability 5: Spectre of Death
- Phase: Dash
- Energy Cost: 100
- Description: Teleport to a location, dealing 50 direct damage if there is only one target in the area. If there is more than one target in the area, the damage dealt to all the targets is reduced by 8 for each target after the first. Ignores Covers. Passive: Whenever damage is dealt to an enemy they are Void Marked. If an enemy is already Void Marked deal an additional 10 damage to them.
- Free: No
- Target Type: Area
- Target Range: 6.5
| Mod Name | Description | Cost | Type |
|---|---|---|---|
| Fueled by Vengeance | Gain 10 energy when hitting a Void Marked target. | 1 | Energy |
| Phantasmal Fury | The damage penalty for multiple targets is reduced from 10 to 5. | 2 | Damage Up |
| Master Assassin | If only one target is hit they are Slow until end of turn and Revealed until end of next decision phase. | 2 | Bad Status |
| Night Hunter | Gain 15 health when hitting a Void Marked target. No longer deal additional damage when hitting a Void Marked target. | 3 | Heal |
| Eclipse | Resets the cooldown on Shadowstalker. | 3 | Cooldown |
| Vengeance Seeker | Range increased by 2. | 2 | Range Up |
Default Mod: Phantasmal Fury
Dossier
SKILLS: Assassination, stealth, and space-time warping.
KNOWN FOR: Eliminating an A.I. created by GAIA and living to tell the tale.
GUIDING MANTRA: Nothing opens a mind like a plasma gun.
Like Asana, Kaigin is believed to have been a subject of “Project Nidus,” an Omni initiative focused on producing warriors capable of wielding weapons created by GAIA, the A.I. who built and maintained the Reactors. The nanite infusion he received from Nidus gave him the unique ability to warp through the Reactor’s energy fields; however, it is also said to have rendered him sightless. Still, his deadly accuracy with both daggers and shuriken indicate that his lack of eyesight has not hindered him.
It should be noted that his unexpected emergence as a “self-funded” Freelancer was met with heavily upgraded security in both the Reactor and at Omni-Plex. In particular, new devices were placed around the Reactor specifically to deter teleportation. While correlation does not imply causation, this “coincidence” has many citizens wondering why.
Story
Friends:
- Asana: Known to be childhood friends, though their current status is unclear.
Rivals:
- Su-Ren: “She knows why.”
- Tol-Ren: Documents suggest the two may be enemies. Their repeated attempts to kill each other suggest that too.