Zuki

Short Description: Machinist and modder who specializes in explosions.

RoleFirepower
AffiliationHelio Corps
Actual Health120
StatValue
Health
2
Damage
9
Survival
3
Difficulty
8

Abilities

Ability 1: Bombard

  • Phase: Blast
  • Cooldown: 0
  • Free: No
  • Description: Fires a missile that explodes when hitting an enemy or a wall, dealing 32 direct damage to the primary target and 25 direct damage to nearby enemies.
  • Energy Gained: Gain 10 energy per enemy damaged.
  • Target Type: Free aim
  • Target Range: 7
Mod NameDescriptionCostType
Rocket FuelGain 2 additional energy per enemy hit.1Energy
Explosives EverywhereHitting a target with direct missile damage will reduce the remaining cooldown on The Big One by 1.2Cooldown
Mr.PunchIncreases damage to initial target by 3.2Damage Up
Extra ShrapnelIncreases damage to nearby enemies by 3.3Damage Up

Default Mod: Mr.Punch

Ability 2: Sticky Bomb

  • Phase: Blast
  • Cooldown: 3
  • Description: Attaches sticky bombs to enemies. The bombs explode next turn, doing 26 indirect damage.
  • Energy Gained: Gain 8 energy per enemy hit.
  • Target Type: Free aim
  • Target Range: 7
Mod NameDescriptionCostType
Phosphorus ResidueTargets are Revealed until end of next Decision Mode.1Bad Status
PyrotechnicThe cooldown of Sticky Bomb is reduced by 1 for each enemy hit. Increases the base cooldown by 1.2Cooldown
Stickiest BombsWhen a sticky bomb explodes, the target is Slowed.2Bad Status
Shell ShockedWhen a sticky bomb is applied, the target is Weakened until end of next turn.3Bad Status
Bear TrapWhen a sticky bomb explodes, the target is Rooted.3Bad Status

Default Mod: Stickiest Bombs

Ability 3: The Big One

  • Phase: Prep
  • Cooldown: 6
  • Free: Yes
  • Description: Shoots a missile into the sky. After a 1 turn delay, the missile crashes down, dealing 50 indirect damage to enemies in the center, 35 indirect damage to enemies adjacent to the center, and 20 indirect damage to enemies in the outer squares. Ignores cover.
  • Energy Gained: Gain 10 energy per enemy hit.
  • Target Type: Grid
  • Target Range: 4-9
Mod NameDescriptionCostType
Long Range BallisticsGain an additional 6 range.1Range Up
Regenerating AmmoGain 6 energy.2Energy
The Bigger OneTargets in the middle 3x3 squares take an additional 10 damage.2Damage Up
PeekabooIf no enemies are hit reduce the cooldown by 2.3Special
Shock and AweEnemies in the targeting area are Slowed on the first turn. Now a Full Action but the cooldown is reduced by 2.3Bad Status

Default Mod: Regenerating Ammo

Ability 4: Rocket Jump

  • Phase: Dash
  • Cooldown: 6
  • Description: Jump to target position dealing. Deals 25 direct damage to enemies near your take off.
  • Energy Gained: Gain 10 energy.
  • Target Type: Grid
  • Target Range: 4-6
Mod NameDescriptionCostType
Extra Big BoomIncreases damage by 5.1Damage Up
Booster JetGain Energized until end of next turn.2Good Status
Blast ShieldGain a shield for 20 until the end of next turn.3Shield Up
Eat My DustEnemies at your takeoff location are Slowed for the turn.3Bad Status
Something ExtraGain Might until end of next turn.3Good Status
Long Range LoveRange is increased by 1.1Range Up

Default Mod: Booster Jet

Ability 5: Missile Storm

  • Phase: Prep
  • Energy Cost: 100
  • Description: Locks on to enemy locations during the Prep Phase and fires a storm of missiles at them during Blast Phase, dealing 42 direct damage. Ignores cover.
  • Target Type: Free Aim
  • Target Range: 7
Mod NameDescriptionCostType
Replicating RocketsEach target hit gives 5 energy.1Energy
Artillery BarrageIncreases range by 1.2Range Up
Concentrated FireIncreases damage by 9. Damage is reduced by 3 for each target beyond the first.2Damage Up
Enhanced TargetingTarget enemies through walls. Reduces damage by 10.3Range Up

Default Mod: Enhanced Targeting

Dossier

SKILLS: Making things, blowing them up.

KNOWN FOR: Explosive entrances, exits.

PROUDEST MOMENT: Programming PuP to drop beats on command.

Zuki is an off-the-books modder and machinist – one of the few people left in the world who knows what welding is, much less how to do it. Records show she was born in Atlas, and was curiously left in the care of Lockwood after the disappearance of her father. She discovered her unique aptitude with all things explosive after combusting Lockwood’s hovercraft using nothing but an e-cigar, an old boot, and a coat hanger.

She is often found piloting her flying junkyard around central Atlas alongside fellow Freelancer, PuP.

Story

Friends:

  • Lockwood: Makes a gift for Lockwood every Reactor Day.
  • PuP: Rarely seen without each other.
  • Helio: Childhood friends.
  • Garrison: Garrison’s a regular customer at Zuki’s Junkyard.

Trivia

Voiced By: Fryda Wolff