Titus
Short Description: Nomadic warrior from the Waste determined to destroy his enemies.
| Role | Frontline |
|---|---|
| Affiliation | Helio Corps |
| Actual Health | 200 |
| Stat | Value |
|---|---|
| Health | |
| Damage | |
| Survival | |
| Difficulty |
Abilities
Ability 1: Overhead Slam
- Phase: Blast
- Cooldown: None
- Free: No
- Description: Chop at your enemies, dealing 32 direct damage to central enemies and 25 direct damage to others.
- Energy Gained: Gain 8 energy per enemy hit.
- Target Type: Free aim
- Target Range: 3
| Mod Name | Description | Cost | Type |
|---|---|---|---|
| Cascade | For each enemy hit by the central attack, the damage of the splash is increased by 3. | 1 | Damage Up |
| Battlefield Triage | Gain 5 health for enemies hit in the center and 3 health for the sides. | 2 | Heal |
| Shieldbreaker | Cover damage reduction is halved. | 2 | Damage Up |
| Power Hitter | Increase the central hit width by 50% and deal an additional 4 damage. No longer hits side areas. | 3 | Damage Up |
Default Mod: Shieldbreaker
Ability 2: Berserker Charge
- Phase: Dash
- Cooldown: 4
- Free: No
- Description: Rush forward, dealing 30 direct damage and Slow to the first enemy in your path, and cleaving nearby enemies for 30 direct damage. This ability’s cooldown is reduced to 2 if an enemy is hit.
- Energy Gained: Gains 8 energy per enemy hit.
- Target Type: Free aim
- Target Range: 9.5
| Mod Name | Description | Cost | Type |
|---|---|---|---|
| Cleaver | Ignores cover. | 1 | Damage Up |
| Pursuit | Gain Haste until the end of next turn. | 1 | Special |
| Hamstring | All targets hit are Slowed for the turn. | 2 | Bad Status |
| Harvest | Gain 5 health per enemy hit. | 2 | Heal |
| Momentum | Deal an additional 1 damage to the main target per square traveled. | 2 | Damage Up |
Default Mod: Hamstring
Ability 3: Thundering Roar
- Phase: Prep
- Cooldown: 4
- Free: Yes
- Description: Unleash a thunderous shout, causing enemies to become Weak until the end of the turn.
- Energy Gained: Gain 8 energy per enemy hit.
- Target Type: Self
- Area of Effect: Circle of radius 3
| Mod Name | Description | Cost | Type |
|---|---|---|---|
| Terrifying Cry | Enemies hit are additionally Revealed until the end of the next Decision Mode. | 1 | Bad Status |
| Echoing Roar | Increases Energy gain per target hit by 3. | 2 | Energy |
| Rallying Cry | Gain 5 health per target hit. | 2 | Heal |
| Barbarian Rage | Allies gain Might until the end of the turn. Gain 3 energy per ally hit. Increase the cooldown by 1 turn. | 3 | Bad Status |
Default Mod: Rallying Cry
Ability 4: Dirty Fighting
- Phase: Prep
- Cooldown: 4
- Free: No
- Description: Fling a dagger at an enemy’s weak spot, causing them to take an additional 25 indirect damage the next time they are hit by a direct damage effect. They are also Revealed until the end of the next Decision Mode.
- Energy Gained: Gain 10 energy if you hit an enemy.
- Target Type: Free aim
- Target Range: 7
| Mod Name | Description | Cost | Type |
|---|---|---|---|
| Rapid Follow-Up | Gain Haste for the turn. | 1 | Good Status |
| Cheap Shot | Target is also Slowed until the end of the next turn. | 2 | Bad Status |
| Flurry of Daggers | If an ally triggers the explosion, the cooldown of Dirty Fighting is reduced by 2. | 2 | Cooldown |
| Puncture | Pierce the first target hit. The second dagger deals 12 damage if it is triggered. | 3 | Target Increase |
Default Mod: Cheap Shot
Ability 5: Deathblow
- Phase: Blast
- Energy Cost: 100
- Description: Ravage the land, creating a shockwave of immense power dealing 40 direct damage and Rooting nearby enemies, 35 direct damage and Slowing further enemies, and 30 direct damage to furthest enemies.
- Free: No
- Target Type: Free aim
- Target Range: 6
| Mod Name | Description | Cost | Type |
|---|---|---|---|
| Subduction Zone | Increase the width of the arc by 25 degrees. | 1 | Effect Size |
| Battle Rage | Deal 1 additional damage for every 7% health you are missing. | 2 | Damage Up |
| Executioner | Deal an additional 10 damage to enemies below 50% health. | 2 | Damage Up |
| World Shatterer | The first two arcs each take half of the targeter. | 3 | Effect Size |
Default Mod: Executioner
Dossier
SKILLS: Slaying monsters for fun (and profit).
KNOWN FOR: Sole survivor of a massacre in the Waste… that he started.
FAVORITE SAYING: “I’ll forgive you. My blade won’t.”
Story
Despite the rumors, there is life in the Waste. If you’ve never seen it, it’s because Titus got there first. The nomadic warrior’s reputation is well-known by all those who sought refuge in Atlas as the other reactors failed. The many beasts he obliterated along the road allowed thousands of travelers to reach the megacity. While his actions benefited thousands, many doubt his motivations were altruistic.
His supernatural strength and shouts can root enemies in fear, tear apart his surroundings, and cause severe tinnitus. (That last part is probably why he is a lone wolf.)
Friends:
- Garrison: Often found exchanging combat stories in the pub.
Rivals:
None