Helio
Short Description: Genius inventor who creates nanite-infused defense weaponry.
| Role | Support |
|---|---|
| Affiliation | Helio Corps |
| Actual Health | 160 |
| Stat | Value |
|---|---|
| Health | |
| Damage | |
| Survival | |
| Difficulty |
Abilities
Ability 1: Echo Hammer
- Phase: Blast
- Cooldown: None
- Free: No
- Description: Strike the first target for 22 direct damage, then chains up to 3 additional targets for 12 direct damage.
- Energy Gained: Gain 6 energy per enemy hit.
- Target Type: Free aim
- Target Range: 5
| Mod Name | Description | Cost | Type |
|---|---|---|---|
| Magnetized | Chains can target Invisible or Camouflaged enemies. | 1 | Range Up |
| Defensive Conduit | Each target hit grants 2 shielding on the recipient of Black Hole Generator. Stacks with multiple hits, up to a max of 10. | 2 | Shield |
| Sledge | Increase the damage of all hits by 3. | 2 | Damage Up |
| Reverberation | Increase distance between chains by 1. | 3 | Range Up |
Default Mod: Defensive Conduit
Ability 2: Blast Shield
- Phase: Prep
- Cooldown: 3
- Free: Yes
- Description: Target ally gains 30 shields until end of turn. Has 2 charges.
- Energy Gained: Gain 8 energy.
- Target Type: Self/Ally
- Target Range: 8
| Mod Name | Description | Cost | Type |
|---|---|---|---|
| Nano Rush | Shielded target gains Haste next turn. | 1 | Good Status |
| Omni-Barrier | Can be targeted through walls. | 2 | Range Up |
| Fortress | If used on an ally also shields self for 14. | 3 | Shield Up |
| Power Share | Shielded target gains Might for the turn. | 3 | Good Status |
| Power Transfer | No longer generates energy. Shielded target gains 10 energy. | 3 | Energy |
Default Mod: Omni-Barrier
Ability 3: Black Hole Generator
- Phase: Prep
- Cooldown: 4
- Free: No
- Description: Fabricate a miniature black hole on an ally that will detonate next turn, Pulling enemies over the black hole and dealing 10 indirect damage to each. Ignores cover.
- Energy Gained: Gain 8 energy on use and 4 energy per enemy hit.
- Target Type: Self/Ally
- Target Range: 8
- Area of Effect: Damage radius 3
| Mod Name | Description | Cost | Type |
|---|---|---|---|
| Galvanic Core | Gain 4 additional energy on use. | 1 | Damage Up |
| Event Horizon | Target gains 10 shields. | 2 | Heal |
| Supermassive | Target gains Unstoppable until next turn. | 2 | Good Status |
| Gravity Warp | Enemies hit are Slowed until next turn. | 3 | Bad Status |
Default Mod: Event Horizon
Ability 4: Disruption Matrix
- Phase: Prep
- Cooldown: 4
- Free: No
- Description: Place a disruptive wall, dealing 23 indirect damage to enemies who move through it, and Weakening them until next turn.
- Energy Gained: Gain 8 energy on use and 4 energy per enemy hit.
- Target Type: Grid
- Target Range: 7
| Mod Name | Description | Cost | Type |
|---|---|---|---|
| Completed Circuit | Gain 2 additional energy per enemy hit. | 1 | Energy |
| Electric Fence | Enemies passing through the wall are Slowed. | 2 | Bad Status |
| Master Craftsman | Increase range by 1. | 2 | Range Up |
| Enhanced Matrix | Decrease cooldown by 1. | 3 | Damage Up |
| Firewall | Blocks vision for enemies. | 3 | Damage Up |
Default Mod: Master Craftsman
Ability 5: Battleforged
- Phase: Prep
- Energy Cost: 100
- Free: No
- Description: Target ally gains 60 shields. During the Blast Phase, a vortex of energy expands outwards, dealing 26 indirect damage to nearby enemies. Lasts 2 turns.
- Target Type: Self/Ally
- Target Range: 8
- Area of Effect: Damage radius 1.5
| Mod Name | Description | Cost | Type |
|---|---|---|---|
| Transference | Battleforged can be targeted through walls. | 1 | Bad Status |
| Adaptive Shielding | The targeted ally gains 20 additional shields next turn. | 2 | Shield Up |
| Ironclad | Lasts 1 additional turn. Target and yourself gain Unstoppable for the first turn. | 3 | Shield Up |
| Weapon of War | Target gains Might for the duration. | 3 | Good Status |
Default Mod: Adaptive Shielding
Dossier
SKILLS: Being a genius. Never letting anyone forget it.
KNOWN FOR: Recreating technology not seen since the Immortal Era.
OCCUPATION: NanoSmith, first. CEO, second.
Story
Helio’s prodigious genius caught the eye of Omni Trust after he was found to be the first nanosmith ever to re-create a piece of lost Titan technology. Together, they ushered in a new age of innovation, creating new catalysts, Self-E Balls, and more. Later, in partnership with Omni Trust, he founded his own independent organization, HelioCorp, to develop and test alternative forms of Reactor-powered tech.
Many regard Helio as the foremost Reactor expert and humanity’s best bet to re-awaken fallen reactors worldwide. And so does he.
Friends:
- Zuki: Seen enjoying lunch together every week.
- Asana: Bonded over a shared love of shields.
Rivals:
- No one is worthy of the title, according to Helio.
Trivia:
- Voiced By: Mara Junot